feat(skills): add effective skill resolution and actions (#377)

* feat(skills): add effective skill resolution and actions

* refactor(workspace): normalize skill-related env and prompt

* chore(api): regenerate skills OpenAPI and SDK artifacts

* feat(web): surface effective skill state in console

* test(skills): cover API and runtime effective state

* fix(web): show adopt action for discovered skills

* fix(web): align skill header and show stateful visibility icon

* refactor(web): compact skill metadata on narrow layouts

* fix(web): constrain long skill text in cards

* refactor(skills): narrow default discovery roots

* fix(skills): harden managed skill path validation

* feat: add path in the results of `use_skill`

---------

Co-authored-by: Acbox <acbox0328@gmail.com>
This commit is contained in:
Chrys
2026-04-16 13:50:39 +08:00
committed by GitHub
parent 8e1ed3683f
commit 33e18e7e64
27 changed files with 2223 additions and 209 deletions
+1
View File
@@ -619,6 +619,7 @@ func (a *Agent) assembleTools(ctx context.Context, cfg RunConfig, emitter tools.
skillsMap[s.Name] = tools.SkillDetail{
Description: s.Description,
Content: s.Content,
Path: s.Path,
}
}
session := tools.SessionContext{