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feat(skills): add effective skill resolution and actions (#377)
* feat(skills): add effective skill resolution and actions * refactor(workspace): normalize skill-related env and prompt * chore(api): regenerate skills OpenAPI and SDK artifacts * feat(web): surface effective skill state in console * test(skills): cover API and runtime effective state * fix(web): show adopt action for discovered skills * fix(web): align skill header and show stateful visibility icon * refactor(web): compact skill metadata on narrow layouts * fix(web): constrain long skill text in cards * refactor(skills): narrow default discovery roots * fix(skills): harden managed skill path validation * feat: add path in the results of `use_skill` --------- Co-authored-by: Acbox <acbox0328@gmail.com>
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@@ -19,6 +19,7 @@ import (
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"github.com/memohai/memoh/internal/bots"
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"github.com/memohai/memoh/internal/config"
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"github.com/memohai/memoh/internal/mcp"
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skillset "github.com/memohai/memoh/internal/skills"
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"github.com/memohai/memoh/internal/workspace"
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)
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@@ -276,7 +277,7 @@ func (h *SupermarketHandler) InstallSkill(c echo.Context) error {
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}
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defer func() { _ = gz.Close() }()
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skillDir := path.Join(skillsDirPath, skillID)
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skillDir := path.Join(skillset.ManagedDir(), skillID)
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if err := client.Mkdir(ctx, skillDir); err != nil {
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return echo.NewHTTPError(http.StatusInternalServerError, fmt.Sprintf("mkdir failed: %v", err))
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}
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